Harder single player campaign?
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Harder single player campaign?
I talked with someone who's beginning name started with S and he's making the campaign harder. If you know him or know anything about it, tell me, I'd love to play it!
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Re: Harder single player campaign?
Chumleigh used to be waiting for this. I think it was about 3-4 years ago when I promised to finish the harder campaign for him ("two weeks, no more" I told him.) Well, time is running fast. Unfortunately Chumleigh had not showed enough patience for this matter.
Yo glampkoo, give me 3 weeks, no more and I promise to finish it.
(Well it's almost done anyway, some minor fixes and changes must be made.)
Yo glampkoo, give me 3 weeks, no more and I promise to finish it.
(Well it's almost done anyway, some minor fixes and changes must be made.)
There is always one stalker behind the nearest tree or bush or stump.
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Re: Harder single player campaign?
But what do, though? I think I made the 'keeper' map to see how much harder you can make that boss without making it completely impossible.
We could make a thread in the secret hideout only visible to people interested in editing the singleplayer maps to be more difficult and most our map edits.
I did like the edits I did to the multiplayer maps during christmas that one time
We could make a thread in the secret hideout only visible to people interested in editing the singleplayer maps to be more difficult and most our map edits.
I did like the edits I did to the multiplayer maps during christmas that one time
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Re: Harder single player campaign?
My harder version is as much close to the vanilla as possible. This means that for example the Keeper is much harder but without any new spells. I really didn't want to change the game a lot. The way how is it 'harder' is that I made most of the bosses and some NPCs 'smarter' instead of stronger (not always tho).
The goal was to make Nox harder without people being able to find out that they are actually not playing original version.
But, most of the work on this project was already done way back in 2007 or so. This is kinda old matter to me and I don't feel any mood for further improvements. Sadly
The goal was to make Nox harder without people being able to find out that they are actually not playing original version.
But, most of the work on this project was already done way back in 2007 or so. This is kinda old matter to me and I don't feel any mood for further improvements. Sadly

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Re: Harder single player campaign?
I think having noxreloaded contain 'updated versions' of the singleplayer maps is something to embrace, though.
Where do you keep your 2007 versions then?
Where do you keep your 2007 versions then?
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Re: Harder single player campaign?
That's my plan.superjack46 wrote: ↑Nov 11, 2019 10:40 pmI think having noxreloaded contain 'updated versions' of the singleplayer maps is something to embrace, though.
Uhm, in Now Folder (4), but i guess this is not what you want to know.
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Re: Harder single player campaign?
Can we make a lies/truth poll about this topic, please?
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Re: Harder single player campaign?
lol, wanna get owned by poll?
There is always one stalker behind the nearest tree or bush or stump.